Lime is a Lua library created for the Corona® SDK framework which allows you to easily include tile maps created in Tiled within your game.
! ! ! W A R N I N G ! ! !
Lime is in a state where it will be very (I can’t stress that enough) frustrating to anyone but an intermediate-advanced Corona dev. Beginners should steer clear of it. The changes made to the Corona framework in the last several months have made Lime unusable without at least some tweaking.
Lime was first, but there are now other tiling engines that have more features and are faster in operation. MTE (Million Tile Engine) is cheap, full-featured, and fast. Check it out of you want a tiling engine to use, not work on.
Lime - Library for Tile-based Games