Duration: 5 minutes
Using a compressed map format can save you vital space, and it is also really simple to do.
Step 1: Getting your map
For this tutorial I am going to use the map created in the first tutorial however you can use any you like.
Step 2: Choosing a format
There are five different formats that Tiled, and thus Lime, supports. The regular XML format we have been using so far as well as CSV and three variants using Base64.
For now we are going to use ZLib however the process is the same for any of them, simply load up the Preferences window and then set the save format for Tile Layer data.
Now simply hit Close and then resave your map. You don’t need to change any code whatsoever. To see the difference just load up your map in a Text Editor and notice the change.